#include "Battlecruiser.h"

Battlecruiser::Battlecruiser(){
		nbreCharge =0;
        nbreRebonds = maxNbreRebonds;
		this->artefact=false;
}

void Battlecruiser::recharger(){
		nbreCharge =maxNbreCharge;
}

VaisseauType Battlecruiser::getType(){
	return BATTLECRUISER;
}

void Battlecruiser::recupereCharge(int nbCharge){
	if(nbCharge<= this->maxNbreCharge){
		this->nbreCharge = nbCharge;
	}
	else this->nbreCharge = this->maxNbreCharge;
}